Town: Bîtè-êko Dêtîkè

Bîtè-êko Dêtîkè

Bîtè-êko Dêtîkè
Example Iron Elven architecture.
StateUnion of Engineers
ProvenceNêndënkîte Zone
RegionSekskijieqa Heath
Founded1289
Community LeaderCity Manager Trënm Shëkê Êtèdo
Area5 km2 (2 mi2)
Average Yearly Temp24°C (75°F)
Average Elevation4710 m (15452 ft)
Average Yearly Precipitation275 cm/y (108 in/y)
Population1234
Population Density246 people per km2 (617 people per mi2)
Town AuraTransmutation
Naming
Native nameBîtè-êko Dêtîkè
Pronunciation/ˈbɪtè/ /ˈɘko/
Direct Translation[fragile] [wine]
Translation[Not Yet Translated]

Bîtè-êko Dêtîkè (/ˈbɪtè/ /ˈɘko/ [fragile] [wine]) is a subtropical Town located in the Nêndënkîte Zone of the Union of Engineers.

The name Bîtè-êko Dêtîkè is derived from the Iron Elvish language, as Bîtè-êko Dêtîkè was founded by Trënm Shëkê, who was culturaly Iron Elven.

Climate

Bîtè-êko Dêtîkè has a yearly average temperature of 24°C (75°F), with its average temperature during the summer being a warm 27°C (80°F) and its average temperature during the winter being a pleasant 22°C (71°F). Bîtè-êko Dêtîkè receives an average of 275 cm/y (108 in/y) of precipitation, most of which comes in the form of rain during the spring. Bîtè-êko Dêtîkè covers an area of nearly 5 km2 (2 mi2), and an average elevation of 4710 m (15452 ft) above sea level.

Overview

Bîtè-êko Dêtîkè was founded durring the late 14th century in fall of the year 1289, by Trënm Shëkê. The establishment of Bîtè-êko Dêtîkè was only bairly constructed. The sheer number of problems with its founding were enough to make several of the backers funding Bîtè-êko Dêtîkè's construction back out of the project. Trënm Shëkê pushed on reguardles, and Bîtè-êko Dêtîkè was finished, but starts off as a terible place to live.

Bîtè-êko Dêtîkè was built using the conventions of Iron Elven durring the late 14th century. Naturaly, all settlmentss have their own look to them, and Bîtè-êko Dêtîkè is no diffrent. The town's buildings feature waddle and daub construction with good timber frames and a stone foundation protected by thatched or shingled rooves. Most buildings with second floors are built in such a way as to overhang into the streets on the upper floors for more space, as building size seems to be the primary indicator of wealth within the community. Most buildings are not decorated with any integral features, but instead use ivy, flowers, and other natural elements in planters of on trellices to breathe life into the structure they grow upon.

Bîtè-êko Dêtîkè is buildings are speckled and packed arround broad cobblestone streets with seemingly no patern to them. It appears as if the town's residents simply built streets as they pleased and squeazed buildings in wherever and howeave rpossible, creating an organic, frustrating to navigate, maze of a town. The town rests behind the absurdity that is a thick, timber braced, wall made of clay bricks. While visualy impressive and certainly an astetic, Bîtè-êko Dêtîkè's wall provides no actual defence against siege equipment due to the choice of its cosntruction materials. Even nonexperts can tell the town is trying to impress rather than defend with its walls, towers, and gatehouses. Though admittedly, they do look nice... To primitive tribals who have never seen fortifications before. Astonishigly, the political statment focused walls are in pristine condishion, as if they had just been finished before you laied eyes upon them.

Something in your gut tells you that you may be unwelcome in Bîtè-êko Dêtîkè. The town seems like it’s not showing you the side of itself it would show to others. People mostly ignore your questions. Many folks ask you to leave their establishments, even before you’ve walked inside them. You should probably listen to them, as every time you’re asked to leave the person asking you to leave has referenced the town’s patron divine in some way. The little voice in the back of your mind that tells you when you’re in danger feels like it’s just glaring at you and muttering about how stupid you are for even remaining in town.

Civic Infrastructure

Bîtè-êko Dêtîkè has an Office of Civil Vicary, which is responsible for providing a livelyhood for all officialy recognised religious figures within Bîtè-êko Dêtîkè.

Bîtè-êko Dêtîkè has a Gravedigger's Guild, which is responsible for collecting the dead and laying them to rest according to all applicable laws and religious customs.

Bîtè-êko Dêtîkè has a Highwayman's Guild, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bîtè-êko Dêtîkè has a Hall of Slayers, which is tasked with maintaining the roads and highways leading into town as well as keeping them safe for travelers.

Bîtè-êko Dêtîkè has a monistary of an order of Civil Monks, who provide divine-related services to the general public and maintain Bîtè-êko Dêtîkè's public wards, blessings, and other arcane systems.

Bîtè-êko Dêtîkè possesses a Galvanic Power Grid, which brings galvanic current to most if not all buildings in town, and permits a great many consumer goods to function within the Town. Bîtè-êko Dêtîkè's grid is powered by a boiler and turbine based power plant.

Bîtè-êko Dêtîkè has a Parks and Recreation Department, which is responsible for the construction, management, and usage rights for all of its parks and parklands.

Bîtè-êko Dêtîkè has a public schooling program overseen by the Hall of Sages who has the responsibility of ensuring access to affordable high-quality education in all basic classes (Reading, Writing, Mathmatics, General Sciences, General Arcana, and Social Education) is made available to all citizens.

Cultural Notes

Bîtè-êko Dêtîkè is led by one or more incompetents. While they must have been very good at something to have acquired the position, they are fundamentally incapable of leading. Uncontrolled passions or lusts, commitment to a hopelessly impractical ideal, pigheaded obstinacy in the face of failure, a total lack of charisma or interpersonal skills, or profound laziness might all unfit them for their post.

Bîtè-êko Dêtîkè's chapel was built using a different architectural style from the rest of the town. The style used has a sleek, linear appearance with stylized, often geometric ornamentation. The primary facade of its buildings often featured a series of set backs that create a stepped outline. Low-relief decorative panels can be found at entrances, around windows, along roof edges or as string courses. It was best known for its use of smooth finish building materials such as stucco, concrete block, glazed brick or mosaic tile. Decorative details can incorporate various artistic or exotic motifs to suit the building's function or the architect's whim. Chevrons, zigzags, and other geometrical motifs are common forms of ornament.

In Bîtè-êko Dêtîkè the milk never sours.

The Rat near Bîtè-êko Dêtîkè are known to be quite timid.

Bîtè-êko Dêtîkè's citizens partake in a curious ritual relating to their local kami. It takes place in summer and involves orgies to channel Augury energies of tier 1 via moments of science.

Economy

The following information was obtained via the Imperial Census Bureau as part of the Eyom Economic Outreach Program. It differs from Standard Imperial censuses in that many of Tom's citizens, regardless of culture, work in more than one occupation or hold more than a single job. The Imperial Census Bureau has ruled that a job is a job, hence, the intigers within the data presented here can count an individual more than once.

Agriculture

  • Dairy Farmers: 2
  • Farmers: 3
  • Farm Laborer: 8
  • Hunters: 4
  • Milk Maids: 3
  • Ranchers: 1
  • Ranch Hands: 3
  • Shepherds: 2
    • Farmland: 4985 m2
    • Cattle and Similar Creatures: 308
    • Poultry: 3702
    • Swine: 246
    • Sheep: 12
    • Goats: 2
    • Horses, Mounts, and Beasts of Burden: 123

Craftsmen

  • Arms and Toolmakers: 2
  • Blacksmiths: 2
  • Bookbinders: 1
  • Buckle-makers: 1
  • Cabinetmakers: 2
  • Candlemakers: 4
  • Carpenters: 4
  • Clothmakers: 3
  • Coach and Harness Makers: 1
  • Coopers: 3
  • Copper, Brass, Tin, Zinc, and Lead Workers: 1
  • Copyists: 1
  • Cutlers: 1
  • Fabricworkers: 2
  • Farrier: 7
  • Glassworkers: 4
  • Gunsmiths: 2
  • Harness-Makers: 1
  • Hatters: 2
  • Jewelers: 1
  • Leatherwrights: 3
  • Locksmiths: 1
  • Matchstick makers: 1
  • Musical Instrument Makers: 1
  • Painters, Structures and Fixtures: 1
  • Paper Workers: 1
  • Plasterers: 1
  • Pursemakers: 2
  • Roofers: 1
  • Ropemakers: 1
  • Rugmakers: 1
  • Saddlers: 2
  • Scabbardmakers: 2
  • Scalemakers: 1
  • Sculptors, Structures and Fixtures: 1
  • Shoemakers: 1
  • Soap and Tallow Workers: 4
  • Tailors: 7
  • Tanners: 1
  • Upholsterers: 1
  • Watchmakers: 1
  • Weavers: 4

Merchants

  • Beer-Sellers: 1
  • Booksellers: 1
  • Butchers: 2
  • Chandlers: 3
  • Chicken Butchers: 3
  • Entrepreneurs: 1
  • Fine Clothiers: 3
  • Fishmongers: 2
  • Potion Sellers: 2
  • Resellers: 5
  • Spice Merchants: 1
  • Wine-sellers: 2
  • Wheelwright: 1
  • Woodsellers: 1

Service workers

  • Bakers: 6
  • Barbers: 6
  • Coachmen: 1
  • Cooks: 5
  • Doctors: 2
  • Gamekeepers: 1
  • Grooms: 1
  • Hairdressers: 4
  • Healers: 2
  • Housekeepers: 3
  • Housemaids: 6
  • House Stewards: 3
  • Inns: 1
  • Laundry maids: 2
  • Maidservants: 4
  • Nursery Maids: 2
  • Pastrycooks: 4
  • Restaurateur: 4
  • Tavern Keepers: 5

Specialized Laborer

  • Ashworkers: 1
  • Bleachers: 1
  • Coal Heavers: 2
  • In-Town Couriers: 2
  • Long Haul Couriers: 3
  • Dockyard Workers: 2
  • Hay Merchants: 1
  • Leech Collectors: 3
  • Millers: 3
  • Miners: 2
  • Oilmen and Polishers: 1
  • Postmen: 2
  • Pure Finder: 1
  • Skinners: 3
  • Tosher: 1
  • Warehousemen: 3
  • Watercarriers: 2
  • Watermen, Bargemen, etc.: 3

Skilled Laborers

  • Accountants: 1
  • Alchemist: 1
  • Clerk: 2
  • Dentists: 1
  • Educators: 3
  • Engineers: 1
  • Gardeners: 1
  • Plumbers: 1
  • Pharmacist: 1

Civil Servants

  • Adventurers: 1
  • Bankers: 1
  • Civil Clerks: 2
  • Civic Iudex: 1
  • Exorcist: 2
  • Fixers: 1
  • Kami Clerk: 2
  • Landlords: 2
  • Lawyers: 1
  • Legend Keepers: 2
  • Militia Officers: 11
  • Monks, Monastic: 3
  • Monks, Civic: 3
  • Historian, Oral: 2
  • Historian, Textual: 1
  • Policemen, Sheriffs, etc.: 2
  • Priests: 5
  • Rangers: 1
  • Rat Catchers: 2
  • Scholars: 2
  • Spiritualist: 2
  • Storytellers: 4
  • Military Officers: 4

Cottage Industries

  • Brewers: 3
  • Comfort Services: 5
  • Enchanters: 1
  • Herbalists: 1
  • Jaminators: 3
  • Needleworkers: 4
  • Potters: 1
  • Preserve Makers: 3
  • Quilters: 1
  • Seamsters: 6
  • Spinners: 3
  • Tinker: 1
  • Weaver: 3

Artists

  • Actors: 1
  • Bards: 1
  • Dancers: 1
  • Engravers: 1
  • Glaziers: 1
  • Inlayers: 1
  • Musicians: 3
  • Playwrights: 1
  • Sculptors, Art: 1
  • Wood Carvers: 3
  • Writers: 4

Produce Industries

  • Butter Churners: 3
  • Canners: 3
  • Cheesmakers: 4
  • Millers: 2
  • Picklers: 1
  • Smokers: 1
  • Stockmakers: 1
  • Tobacconists: 1
  • Tallowmakers: 2

374 of Bîtè-êko Dêtîkè's population work within a Foundational Occupation.

811 of Bîtè-êko Dêtîkè's population do not work in a formal occupation, but do contribute to the local economy. 49 (4%) are noncontributers.

Points of Interest

Bîtè-êko Dêtîkè is known for its odd use of round-a-bouts, small ring roads used in place of intersections.

POI

History

In time immemorial, reportedly some time during the late 2nd century, Bîtè-êko Dêtîkè was attacked by savage troglodytess living nearby. The details of the conflict are hazy at best due to many conflicting accounts. What is known is Bîtè-êko Dêtîkè lost 263 people, 197 livestock, and 94 buildings. The conflict ended after roughly 170, when members of Bîtè-êko Dêtîkè's militia enacted an operation to gain control of a particular prison. The operation was complicated by a trusted officer who turned traitor and defects. The conflict ended with pitched battle between both forces, which ended in defeat for Bîtè-êko Dêtîkè's forces. The war is remembered in legend by Bîtè-êko Dêtîkè's bards, historians, and legend keepers.

History